In this project we had to work in groups and make a 2D adventure game. Our group consisted of 6 people, 2 artists, 2 engineers and 2 designers. We created a game where you were in a forest, which was plagued with cultist. The goal was that you had to make your way out of the forest, while battling cultists, who were able to shoot fire. You had a bow to defend yourself and had to shoot arrows at targets to open doorways.

During this project I got to dive deeper into my role as a designer. I learnt about the many different ways I could help my group with their tasks.

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